package com.gengine.resource.info
{
	import com.fyGame.fyMap.*;
	
	public class MapDataInfo extends ResourceInfo
	{
		private var _mapInfo:FyMapInfo;
		
		public function MapDataInfo(param1:Object)
		{
			super(param1);
			
		}
		
		public function get mapInfo() : FyMapInfo
		{
			return this._mapInfo;
		}
		
		override public function set data(param1:Object) : void
		{
			super.data = param1;
			this._mapInfo = param1 as FyMapInfo;
			
		}
		
	}
}
